What I Learned in Adult Animation This Week 2

135 100%

""
+
Volume up
-
Volume down
Leap 10 sec. Shift pressed - 20 sec
space
Play / Pause
Shift + S
On / Off slowmo
0
9
Go from 0% to 90% length of video
O
Show / Hide overlay menu
M
Mute / Unmute
Home
To the start of video
End
To the end of video
B
Open google in new tab (Boss mode)
F
Fullscreen
Back auto 1080p 720p 480p 240p 144p
Back 0.25x0.5x0.75xNormal1.25x1.5x1.75x2x
00:00/16:01
1x
Image preview Autostart
Turn off if you see the green screen
Subtitles Off Speed 1x Quality 1080p

Report issue

Back Off German (auto-generated) English (original) Spanish (auto-generated) French (auto-generated) Hindi (auto-generated) Hindustani (auto-generated) Italian (auto-generated) Portuguese (auto-generated) Russian (auto-generated) Turkish (auto-generated)
0 / 0
אודות

This video shows a couple of things I learned this last week mostly focused on Daz3d. I learned how to animate the D-Former object to allow for something akin to jiggle physics in an animation. It is kind of a pain in the ass to use but it does work for what is necessary. The other thing I kind of learned is the existence of a Blender addon called "Spring Bones" that are built specifically for jiggle physics. I am still learning how to use them as well. I need to get better at building armatures and rigging models.

פורסם על ידי D4rkShepherd
לפני 1 חודש
תמלול וידאו

Didn't have the damn microphone on.

Okay so, animated deformer.

So we create the deformer.

We've already got our model in this pose.

I'll actually do this again because I fucked it up.

הצג עוד
תגובות
אנא או על מנת לפרסם תגובות
השימוש בקבצי עוגיות עוזר לנו לשפר את השירותים שלנו. באמצעות שימוש באתר הזה, הנך מאשר/ת את השימוש בקבצי עוגיות. למד עוד
Copy video URL
Copy video URL at current time
Help
Report streaming issue